The title says it all. Artefacts are few and mostly in clumps of 2-4 pixels (4k resolution render), but it's still annoying. I'm wondering if this is a general problem with bitmaps compression, or scene-specific?
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Bitmaps compression causing artefacts
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Originally posted by Karba View PostThis is expected. I would recommend to switch off compression for bump mapping textures.
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Originally posted by wireframe View Post
Hey Andrey, I managed to solve the issue in the mean time. I raised kernel exposure a little bit and the artefacts disappeared so I don't think the problem was directly caused by compression. Thanks for replying!
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