Hi
Please please, I think very useful a map to convert generated fsmaps (such noise, gradient, ...) to a bitmap usable in bitmap slots (material, displacement, ...). An input slot to inject the map, some settings like output size and so on, and an output slot to get the bitmap. Not so hard to implement i assume.
Or maybe, integrate this feature into the existing map FSbitmap.
Thanks, thanks.
Please please, I think very useful a map to convert generated fsmaps (such noise, gradient, ...) to a bitmap usable in bitmap slots (material, displacement, ...). An input slot to inject the map, some settings like output size and so on, and an output slot to get the bitmap. Not so hard to implement i assume.
Or maybe, integrate this feature into the existing map FSbitmap.
Thanks, thanks.
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