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use mix node in displacement modifier

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  • use mix node in displacement modifier

    Hi Andrey,

    I would like to be able to mix two displacement textures together using the mix node and multiply (or another node) and use the output in a displacement modifier. Right now I don't think this is possible or maybe I'm doing something wrong.

    Thanks.

    Regards,
    Joep Swagemakers

  • #2
    Hi. I have some plan to implement a new type of displacement, but for now it is impossible to use anything other than bitmap texture.

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    • #3
      Alright, thanks for the update. I'll patiently wait then

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