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ability to input a map in the depth of field slot

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  • mitviz
    started a topic ability to input a map in the depth of field slot

    ability to input a map in the depth of field slot

    based on this render from corona, would be nice to have this feature as well to add nice chromatic aberation in the renders as seen by this work from Xavier Catuto
    Attached Files

  • rillos
    replied
    vray has this option to load a map and change the bokeh shape.

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  • rillos
    replied

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  • rillos
    replied
    Fstorm Camera is to basic. Could you implement real behavior like a real camera? iso, f-number, etc... or make it 100% compatible with max physical camera. Please!!!

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  • mitviz
    commented on 's reply
    this would be a big plus

  • Iskánder ivp87
    commented on 's reply
    maybe I'm asking to much but... if possible could you implement it in a way that don't hit the performance when not in use ?

  • Karba
    replied
    I will check what I can do. It is possible to implement, but not as a post effect.

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  • RobSteady
    replied
    Originally posted by Karba View Post
    Why do you need it? This is a really cheap way of making images more "realistic". And post effect will blur image a lot.
    It's an effect widely used by many people. ArionFX also has it. It even occurres in high end photography:

    http://www.wkworks.com/sites/default...20gubi%203.jpg (Table legs, vases, sideboard).

    Even though it is very subtle and might blur the image a little it also takes some of that clean cg feel.

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  • Iskánder ivp87
    commented on 's reply
    mitviz, again this is rather a compromise than a solution, but you could try to add some kind of channel separation effect, and modulate it with a z depth map, (for now rendered in scan line or quicksilver or something)
    actually you can get pretty sharp and have aberration this way, plus is very fast in comparison to the real thing, talking about VR here

  • Sylk
    replied
    Support real lens behaviors is better way than post effects.

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  • mitviz
    commented on 's reply
    hey who said cheap is bad? i had a job recently where the client had some images with chromatic aberration and really wanted them back, its just something that does add to the overall look, its not a priority but would be really nice to have it

  • Karba
    replied
    Originally posted by RobSteady View Post
    Maybe another approach: Karba, possible to add Chromatic Aberration as a Post Effect in the FStorm camera?
    Why do you need it? This is a really cheap way of making images more "realistic". And post effect will blur image a lot.

    Leave a comment:


  • Iskánder ivp87
    commented on 's reply
    I'm not saying that I like it, but man is clear and easy to spot even without the red remarks

  • mitviz
    commented on 's reply
    really? its something i use alot, not desired in images so they say but my clients cant get enough of it, i usually apply it in post but its alot of work when you want it in just the right places like in a real image from a camera

  • RobSteady
    replied
    Maybe another approach: Karba, possible to add Chromatic Aberration as a Post Effect in the FStorm camera?

    Leave a comment:

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