Thxs! I loved the end results myself.
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I think you can use vrayhair and export it to mesh from demo version (i uninstalled it because it prevents proper max closure)Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro
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Ahh ok. I might give it a shot. Im trying out maxes native hair fur modifier. Its not that bad... nit sure why more people don't use it.Originally posted by Sylk View PostI think you can use vrayhair and export it to mesh from demo version (i uninstalled it because it prevents proper max closure)
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Ya, native works fine. Build-in converter too. Hair -> Mesh conversion allow FStorm rendering.Originally posted by Syrom View PostAhh ok. I might give it a shot. Im trying out maxes native hair fur modifier. Its not that bad... nit sure why more people don't use it.
Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro
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