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  • frzd_m
    started a topic @moshiri.farzad Gallery

    @moshiri.farzad Gallery

    Hey guys,
    Here I post my latest project. Lighting, Materials and Rendering are completely done with FStorm.
    I hope you like it.

  • mitviz
    replied
    love it! nice work

    Leave a comment:


  • alpinrage
    replied
    Nice works! Some of your materials are very very good!

    Leave a comment:


  • frzd_m
    replied
    Originally posted by anshumansinghr View Post
    Very Nice!! Love the Day Version!!
    Thanks
    Actually they're both lit by daylight ; one with and the other without sun

    Leave a comment:


  • anshumansinghr
    replied
    Very Nice!! Love the Day Version!!

    Leave a comment:


  • frzd_m
    replied
    Hey guys
    Here's my new project I've been working on these days :
    C&C's are welcome


    Click image for larger version

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    Leave a comment:


  • Iskánder ivp87
    replied
    Originally posted by frzd_m View Post

    Nice advise about framing ... but this one's not clear to me : "the outside is confined so use sharper shadows"
    sure he means that as your scene's confined, aka closely surrounded by walls, plants and other opaque objects, the final lighting area that manage to illuminates it is smaller than if it where in the open, so it should cast sharper shadows, but I couldn't tell, I just see the shadows OK
    in real life must of the times you end up using extra lighting and soft boxes anyway

    Leave a comment:


  • frzd_m
    replied
    And here's the restroom area from the same project :
    (a little noisy although)

    Click image for larger version

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    Last edited by frzd_m; 09-22-2017, 06:31 AM.

    Leave a comment:


  • frzd_m
    replied
    Originally posted by antonyebl View Post
    at a glance the image looks actually pretty good

    personally I have no issue with the framing
    (it shows the space - kitchen & living... standard developer stuff)

    but there's quite a number of things that make the image look off on closer inspection

    most notably
    - brown carpet material
    - large horizontal glass pane has no subdivision
    - generally the frames look weird (how'd they function) especially the bottom
    - brick tiling at the ceiling (also shading looks rather flat)
    - ivy looks good (render-wise) but 'placement' is unconvincing, and some soil/greenery would be visible (flush with the top of the pot)
    - bench material (pallets) also looks bit off

    more design points
    - there are no lighting fixtures visible (there would be something)
    - with this minimalist concrete counter one wouldn't put this type of oval metal sink (& why are there two sinks?)
    - one wouldn't put hobs right next to the sink (there would be fan extractor above the hobs)
    - cupboards plinth/kickboard looks too low

    also it'd make more sense to have dining instead of the sofa (in front of the kitchen)

    [ATTACH=CONFIG]n10473[/ATTACH]
    Oh thanks a lot antonyebl ; such a perfect insight
    Thank you for your time and energy ; nice pieces of advise.


    Since I wasn't the designer for this project, the materials, the models placed (or not), windowframe/cabinet details, ... are decided by the designer.
    (except window glass subdivision and brick tiling which I didn't notice at all )

    Leave a comment:


  • antonyebl
    replied
    at a glance the image looks actually pretty good

    personally I have no issue with the framing
    (it shows the space - kitchen & living... standard developer stuff)

    but there's quite a number of things that make the image look off on closer inspection

    most notably
    - brown carpet material
    - large horizontal glass pane has no subdivision
    - generally the frames look weird (how'd they function) especially the bottom
    - brick tiling at the ceiling (also shading looks rather flat)
    - ivy looks good (render-wise) but 'placement' is unconvincing, and some soil/greenery would be visible (flush with the top of the pot)
    - bench material (pallets) also looks bit off

    more design points
    - there are no lighting fixtures visible (there would be something)
    - with this minimalist concrete counter one wouldn't put this type of oval metal sink (& why are there two sinks?)
    - one wouldn't put hobs right next to the sink (there would be fan extractor above the hobs)
    - cupboards plinth/kickboard looks too low

    also it'd make more sense to have dining instead of the sofa (in front of the kitchen)

    Click image for larger version

Name:	int.jpg
Views:	1
Size:	181.6 KB
ID:	10473

    Leave a comment:


  • frzd_m
    replied
    Originally posted by anshumansinghr View Post
    There is a problem with the camera position. It needs to focus on something, currently it is not focusing on either the living space or the kitchen. Also the outside is confined so use sharper shadows, it gives volume. Hope this helps.
    Nice advise about framing ... but this one's not clear to me : "the outside is confined so use sharper shadows"

    Leave a comment:


  • anshumansinghr
    replied
    There is a problem with the camera position. It needs to focus on something, currently it is not focusing on either the living space or the kitchen. Also the outside is confined so use sharper shadows, it gives volume. Hope this helps.

    Leave a comment:


  • frzd_m
    replied
    Hi
    I'd like to share the first shot of my latest project with FStorm ;
    C&C are welcome

    Click image for larger version

Name:	01.jpg
Views:	1
Size:	1.68 MB
ID:	10459

    Leave a comment:


  • frzd_m
    replied
    Originally posted by Joofus View Post

    Hi! Realy sweet work! Can u give some tips about realistic lights?
    Hi there,
    Nothing special I did for lighting; only environment HDR light + Portal, and artificial lights in their actual place (no extra bank lights were used)

    Leave a comment:


  • Joofus
    replied
    Originally posted by frzd_m View Post
    Hi
    Here's a single shot of our new design and visualization project.
    Please let me know what you think about it.
    Thank you


    [ATTACH=CONFIG]n9619[/ATTACH]
    Hi! Realy sweet work! Can u give some tips about realistic lights?

    Leave a comment:

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