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HDR and Displacement issues
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HDR and Displacement issues
I've had some issues with the FS renderer lately. 1. After I use Bridge to import textures, FSdisplace will make the model display pure black, is it because my original model is not subdivided?Should I subdivide it first when it is time to re-texture?2. Regarding the HDR problem, I use CGsource's HDR, and after putting the texture in the alpha environment, I want to make the texture of the sky look less exposed, I turned down the multi value to 0.2, and the HDR sky will appear cyan instead of blue, what is the reason for this? Thank youTags: None
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