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FStormRender for 3ds Max v1.3.2a (updated 13/04/2019)

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  • FStormRender for 3ds Max v1.3.2a (updated 13/04/2019)

    Changes:
    • objects render mask option
    • more RT background options
    • dirt texture exclude and same object options
    • reduced gi clamp effect for highlights
    Bug fixes:
    • broken material id channel

    This build requires 3ds Max version 2014 - 2019, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus

    https://fstormrender.com/download/

    Network slave requires full license at the moment. There will be a special network license in the future.
    Render slave software is in RenderSlave folder and has to be run on render node PC.

    Please let us know if you have any issues with this version.

  • #2
    version is updated to 1.3.2a

    Comment


    • #3
      I am becoming more and more closer to fstorm and a fan of its performance! This plugin is very powerful and complete on its own for almost all the Archviz needs. I really appreciate for the great work.

      Comment

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