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FStormRender for 3ds Max v1.5.2j

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  • FStormRender for 3ds Max v1.5.2j

    Changes:
    • Ray tracing rework
    • Faster rendering (depends on a scene)
    • Lower GPU memory use (depends on a scene)
    • Scattering instances along shape objects (FStormScatter)
    • Camera motion blur option
    • Bitmap texture animation offset and speed
    • Geometry reload button works with active pause button
    • Optimized colorful SSS and atmosphere
    • FStorm camera objects exclude/include
    • FStorm camera dof object focal distance
    • Itoo RailClone instancing support
    • Build-in mix texture to FStorm falloff, noise, dirt and front-back
    • 3ds max Instancing API support
    • Adjusted tonemapping contrast
    • different tonemapping types
    • dedicated emission material
    • options for quick fur, scatter, pattern, volumetric disable
    • texture switch

    Bug fixes:
    • Broken geometry on flat surfaces
    • Geometry compilation crash
    • Broken FStormScatter UVW mapping
    • Slow scatter generation while RT rendering
    • Slow rendering with zero size objects
    • Backing texture seams
    • Incorrect RailClone geometry fetching
    • Some scatter parameters are not updated in animation
    • Motion blur crash
    • Invisible to camera makes object completely invisible
    • Incorrect FStormScatter nodes pins positions
    • FStormScatter viewport update lags
    • Incorrect rounded edges look on scaled instanced geometry
    • GPU errors on incorrect FStormScatter geometry

    This build requires 3ds Max version 2016 - 2023, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus

    https://fstormrender.com/download/

    Please let us know if you have any issues with this version.

  • #2
    Version is updated to 1.5.2a
    Bug fixes:
    • Incorrect instancing geometry rendering.

    Comment


    • #3
      Version is updated to 1.5.2b
      fixed some bugs of new Ray tracing.

      Comment


      • #4
        Version is updated to 1.5.2.c
        Changes:
        • Scattering instances along shape objects (FStormScatter)
        • Camera motion blur option
        • Bitmap texture animation offset and speed
        • Geometry reload button works with active pause button

        Bug fixes:
        • Geometry compilation crash

        Comment


        • #5
          Version is updated to 1.5.2.d
          Changes:
          • Optimized colorful SSS and atmosphere
          • FStorm camera objects exclude/include
          • FStorm camera dof object focal distance
          • Itoo RailClone instancing support
          • Build-in mix texture to FStorm falloff, noise, dirt and front-back
          Bug fixes:
          • Broken FStormScatter UVW mapping

          Comment


          • #6
            Version is updated to 1.5.2.e
            Bug fixes:
            • Slow scatter generation while RT rendering
            • Slow rendering with zero size objects
            • Backing texture seams
            • Incorrect RailClone geometry fetching

            Comment


            • #7
              Version is updated to 1.5.2f
              Bug fixes:
              • Some scatter parameters are not updated in animation
              • Motion blur crash
              • Invisible to camera makes object completely invisible

              Comment


              • #8
                Version is updated to 1.5.2g
                Changes:
                • 3ds max Instancing API support
                • Adjusted tonemapping contrast
                Bug fixes:
                • Incorrect FStormScatter nodes pins positions
                • FStormScatter viewport update lags

                Comment


                • #9
                  Version is updated to 1.5.2h
                  Changes:
                  • different tonemapping types
                  • dedicated emission material
                  Bug fixes:
                  • Incorrect rounded edges look on scaled instanced geometry

                  Comment


                  • #10
                    Version is updated to 1.5.2i
                    Some small bug fixes.

                    Comment


                    • #11
                      Version is updated to 1.5.2j
                      Changes:
                      • texture switch
                      Bug fixes:
                      • GPU errors on incorrect FStormScatter geometry

                      Comment

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