Changes:
• LightMix render element.
• LightSelect render element.
• Emission tint/power multiplier in FStorm object properties.
• Environment tint color.
• Sun light visible option.
• Tone mapping curves.
• 3ds max 2016-2017 support end.
• Tonemapping copy/paste option.
• RT tonemapping synchronized option.
• MixMaterial multiple layers.
• New Sun/Sky model.
• 3ds max 2026 support.
• Atmosphere glossy option.
• Lights are invisible for excluded objects.
• Changing resolution multiplier from RT buffer.
• Activating realtime geometry update from RT buffer.
• Converting Map Output Selector.
• Fur uvw area distribution option.
• RT buffer size fit button improvement.
• RT tonemapping on/off option.
• Production rendering Stop button support.
• Better gradient texture editing.
Bug fixed:
• Incorrect diffuse shading on extreme bump power.
• TyFlow crash.
• Incorrect scatter spline distribution.
• Incorrect light mix environment income.
• Multitexture incorrect ids crash.
• Instanced Geopattern geometry crash.
• Broken AO and coordinate render elements.
• FStormTile incorrect edge offset on some geometry.
• Broken rounded edges on motion blur geometry.
• Incorrect atmosphere absorption shading.
• Incorrect alpha environment update.
• Incorrect grey material mode update.
• Light Mix apply button crash.
• 3ds max crash during material editor rendering.
• GPU error during wire/edge elements rendering.
• Incorrect shadow element with render mask rendering.
This build requires 3ds Max version 2016 - 2025, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
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FStormRender for 3ds Max v1.6.1W
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Version is updated to 1.6.1W
Changes:
• Better gradient texture editing.
Bug fixed:
• Incorrect shadow element with render mask rendering.
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Version is updated to 1.6.1V
Changes:
• RT tonemapping on/off option.
• Production rendering Stop button support.
Bug fixed:
• 3ds max crash during material editor rendering.
• GPU error during wire/edge elements rendering.
Leave a comment:
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Version is updated to 1.6.1S
Changes:
• Fur uvw area distribution option.
• RT buffer size fit button improvement.
Bug fixed:
• Light Mix apply button crash.
Leave a comment:
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Version is updated to 1.6.1R
Changes:
• Changing resolution multiplier from RT buffer.
• Activating realtime geometry update from RT buffer.
• Converting Map Output Selector.
Bug fixed:
• Incorrect alpha environment update.
• Incorrect grey material mode update.
Leave a comment:
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Version is updated to 1.6.1Q
Bug fixed:
• Incorrect Mix Material UI in compact material editor.
• Incorrect atmosphere absorption shading.
Leave a comment:
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Version is updated to 1.6.1N
Changes:
• 3ds max 2026 support.
• Atmosphere glossy option.
• Lights are invisible for excluded objects.
Leave a comment:
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Version is updated to 1.6.1M
Bug fixed:
• Broken rounded edges on motion blur geometry.
• Incorrect FStorm Sun legacy model.
Leave a comment:
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Version is updated to 1.6.1L
Changes:
• Adjusted new sun/sky model settings for more natural colors.
Bug fixed:
• Incorrect object render element colors
Leave a comment:
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Version is updated to 1.6.1K.
Bug fixed:
• Incorrect hdri bitmap rendering.
Leave a comment:
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Version is updated to 1.6.1I
Changes:
• MixMaterial multiple layers.
• Preventing tonemapping curve side points from deleting.
Bug fixed:
• Broken AO and coordinate render elements.
• FStormTile incorrect edge offset on some geometry.
Leave a comment:
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Version is updated to 1.6.1H
Changes:
• RT tonemapping synchronized option. (for old apply/reset behavior).
• Tonemapping curves control of start and end points.
Bug fixed:
• Incorrect RT tonemapping update of target object (camera or render settings).
• Broken focus/white balance picker.
• Incorrect RT tonemapping initialization.
Leave a comment:
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Version is updated to 1.6.1E
Changes:
• Tonemapping copy/paste option.
Bug fixed:
• Instanced Geopattern geometry crash.
Leave a comment:
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Version is updated to 1.6.1C
Changes:
• Tone mapping curves.
• 3ds max 2016-2017 support end.
Bug fixed:
• Incorrect light mix environment income.
• Multitexture incorrect ids crash.
Leave a comment:
Leave a comment: