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3ds max freeze on FrameBuffer

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  • 3ds max freeze on FrameBuffer

    Hello, I am Umid from Tashkent. I got interested in fstorm and installed it on my computer. I had a few questions and sent them in the form of a video:
    1. Why do such semicircular lines appear during rendering?
    2. why does 3ds max freeze on FrameBuffer when I try to render or animate?
    I look forward to your reply, thank you!!!

  • #2
    Hi Umid,

    Semicircular Lines in Rendering: The lines you see are watermarks. They show up because the FStorm license isn't activated on your computer. Once you buy and activate your license, they'll go away.

    Freeze on FrameBuffer: If 3ds Max freezes when you try to render, it's likely because there's an option checked in FStorm. Go to FStorm settings, look under License, and find "block production render if no license." If it's checked, uncheck it. This will let you render with watermarks even without a license.

    Hope this helps

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