I tried the latest version (demo), but the newest FStorm ignores the "off in Viewport" option on the modifier, which worked in the previous version. This feature is very useful for animation production where we turn it off to keep the viewport light, but during rendering, the modifier is turned on.
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Off in viewport ( modifier)
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RT isn’t that necessary because I usually use it to set up lighting and shaders. What’s really important is the final render . In the previous version (1.5.3), it worked well and made the production process much easier, so there was no need to turn modifiers on or off one by one for the final render.
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