Is it possible to add a Slice mat to reduce the trouble caused by Boolean?Also, can the camera's exclusion function be further optimized?Just a suggestion, nothing more.Thanks.
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I'm in China, we do indoor models here, the ceiling will often need to be embedded with downlights or spotlights, and the wall needs to do some recessed grooves, CR, VR has a slice mat can solve this problem, eliminating the need for Boolean operations.
Camera exclusion function, it's my problem, I'm sorry.
That's it. I uploaded a very small scene to illustrate what I mean.
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