Hey guys, just did a test here with a old vray scene, called Monkeys.
Better quality: http://imgur.com/a/Ys5yg
Click conversion and tweak some materials, FOV (still different), but i couldn't make the glass loke the same, and it's not a FOV problem because i test without first.
The pros of FStorm are, insane speed on GTX1080 + GTX970, render in 20 minutes, VRay should take a couple hours, don't remember (maybe 3h on a i5 3470). Easier to tweak materials, lighting, glare, tone mapping (love it), very stable.
The cons, for this project at least, i don't have render elements (i'am missing something?). But i use the elements from VRay to pos production, so we can compare the boths render better. In fact, i put the render of FStorm in the place of the Vray render on Photoshop, so all the adjusts, layers are 100% the same.
I will test FStorm now on larger scenes, but right now i'am seeing no reason to not love it and use it. Ahh and i miss the real zoom feature of Vray RT, its very good to tweak materials, BUT i discover that you can increase the FStorm resolution without losing the buffer, and that is awesome too!!
Sorry for my english, and thanks for this amazing render!
Better quality: http://imgur.com/a/Ys5yg
Click conversion and tweak some materials, FOV (still different), but i couldn't make the glass loke the same, and it's not a FOV problem because i test without first.
The pros of FStorm are, insane speed on GTX1080 + GTX970, render in 20 minutes, VRay should take a couple hours, don't remember (maybe 3h on a i5 3470). Easier to tweak materials, lighting, glare, tone mapping (love it), very stable.
The cons, for this project at least, i don't have render elements (i'am missing something?). But i use the elements from VRay to pos production, so we can compare the boths render better. In fact, i put the render of FStorm in the place of the Vray render on Photoshop, so all the adjusts, layers are 100% the same.
I will test FStorm now on larger scenes, but right now i'am seeing no reason to not love it and use it. Ahh and i miss the real zoom feature of Vray RT, its very good to tweak materials, BUT i discover that you can increase the FStorm resolution without losing the buffer, and that is awesome too!!
Sorry for my english, and thanks for this amazing render!
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