Announcement

Collapse
No announcement yet.

Home Office

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Home Office

    Hello guys,

    Here is my first render using Fstorm, this is final render image without pos production! Using the LUT effect on the settings.

    I´m very surprised with the speed and accuracy of all. I render this scene with a final resolution of 4000x with a render time of 1h30 with a Gtx 1080 and K5000.

    When Karba get us the render passes than for sure I will use it for client production.
    Attached Files

  • #2
    Pretty good! Wheres the human models from?

    Comment


    • #3
      except for the human models it looks good :P
      (the face/neck skin is really off,limbs look fine)

      (also the toys are maybe too reflective)


      last but not least, what is the purpose of such a composition? in archviz the most important is the space/interior and people, IF there are any, are not the centerpiece but to add some life

      (usually interior photos are on long exposures so people get blurred, which also preserves their anonymity)

      but then again as a test/showcase of Fstorm it's good
      Last edited by antonyebl; 10-08-2016, 12:59 AM.

      Comment


      • #4
        Originally posted by antonyebl View Post
        except for the human models it looks good :P
        (the face/neck skin is really off,limbs look fine)

        (also the toys are maybe too reflective)


        last but not least, what is the purpose of such a composition? in archviz the most important is the space/interior and people, IF there are any, are not the centerpiece but to add some life

        (usually interior photos are on long exposures so people get blurred, which also preserves their anonymity)

        but then again as a test/showcase of Fstorm it's good
        Hello,

        The propose of this image is quite simple is not a arch viz work!! To show the space or the room becuase is not the subject here! Lol the reason of this image is the overhall composition of all the elements in the image follow composition rules to test a interior ilumination with fstorm and have fun with 😀

        About real photo rules, exponsure of the camera etc I m a photographer formed 4 years i recommend you take some classes about how to deal with interior enviroment light and camera setup when you have human subject in composition and you dont want it blurry!
        Last edited by smereces; 10-09-2016, 07:03 PM.

        Comment


        • #5
          Originally posted by Syrom View Post
          Pretty good! Wheres the human models from?
          Thank you the models ate from AXYZ company. Best

          Comment


          • #6
            Just posted feedback on what I see, no ill intention meant.

            (If you just wanted a pat on the back how great the image is then there's no merit in commenting.)

            To recap:
            the people are centerpiece of this image, and they make the image look worse (they look dead)

            Comment


            • #7
              Originally posted by smereces View Post

              Thank you the models ate from AXYZ company. Best
              Ahh... thats what I thought. Room looks good.. just the female looks pasty.

              Comment


              • #8
                Originally posted by antonyebl View Post
                Just posted feedback on what I see, no ill intention meant.

                (If you just wanted a pat on the back how great the image is then there's no merit in commenting.)

                To recap:
                the people are centerpiece of this image, and they make the image look worse (they look dead)
                Main proposal for the render it was to do a composition with "3d models" hit render and see how it goes to test fstorm because i can assure you if I want a top image or if was for client etc I dont used people 3d because all the images where the human elements or animals are from 3d model packages will give us a worst results with artificial feeling!

                Comment


                • #9
                  Personally my initial thoughts were exactly that, a test render with a humanscale model to set the piece up for testing, not archviz specific. That said, if you zoom in, that baby becomes really scary!!

                  Comment

                  Working...
                  X