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  • Grass Test

    Testing some models from Maxtree.org (trunk from Megascans, hdri from CGSkies).
    Rendertime ~8min @5k
    Click image for larger version

Name:	Grass_Test_002_small.jpg
Views:	1
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    Full Res:
    https://www.dropbox.com/s/6tw5llefvt...t_002.jpg?dl=0
    FStorm 1.3.0d I Max 2018 I Win7 I i7 5930k I 64GB I 3 x 1080Ti

  • #2
    Great! More details, please? :P

    Did you configured the whole scene on Vray and then converted it?
    Which GPU do you have?
    Did you use Forest Pack as scatter? As with Vray, or needed to convert the result to mesh or any other trick?

    Thanks!
    EVGA GTX 1060 SC 6GB GDDR5 @ 2151MHz || i7 3770 @ 3,7GHz || G.Skill Ripjaws X 16GB @ 1600mhz

    Comment


    • RobSteady
      RobSteady commented
      Editing a comment
      Grass models are converted from V-Ray (single click conversion, no adjustments), I used Multiscatter to distribute the patches.
      You can see the hardware config in my signature.

  • #3
    Really Nice one bro,..can the same be done with Forest pack?..i haven't tried yet!,.still learning how to use Forest Pack!

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