Hi im new to your forum, glad to join !
So Im wondering if someone could shed some light on how to render a 100% grain free image (or near). Im an ex iray user and iray lets you set your iterations (render samples) to unlimited. Fstorm seems to max out at a million.
I thought I had all the settings good as I sent a render last night but this morning It was still grainy (see attachment)
Ive also attached a screen shot of my settings.
Also does someone have any documentation aside the fstorm manual that describes basic shader techniques, like how to achieve solid glass or frosted glass, stainless steel or chrome. car paint with sub scatter flakes etc ?
Thanks in advance!
Dan.
So Im wondering if someone could shed some light on how to render a 100% grain free image (or near). Im an ex iray user and iray lets you set your iterations (render samples) to unlimited. Fstorm seems to max out at a million.
I thought I had all the settings good as I sent a render last night but this morning It was still grainy (see attachment)
Ive also attached a screen shot of my settings.
Also does someone have any documentation aside the fstorm manual that describes basic shader techniques, like how to achieve solid glass or frosted glass, stainless steel or chrome. car paint with sub scatter flakes etc ?
Thanks in advance!
Dan.
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