Hi everyone,
I'm trying to create a shader that pretty much looks like pearl carpaint with flakes and with fingerprints and dirt on top. I think in VRay this layering approach would be called a composite material. How can I achieve this using FStorm?
The mix material just blends between two layers, right? But I'm looking for something that would put the fingerprint on top of that.
I hope you guys can help me out. Thanks!
I'm trying to create a shader that pretty much looks like pearl carpaint with flakes and with fingerprints and dirt on top. I think in VRay this layering approach would be called a composite material. How can I achieve this using FStorm?
The mix material just blends between two layers, right? But I'm looking for something that would put the fingerprint on top of that.
I hope you guys can help me out. Thanks!
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