I made some tests with volume fog. on the first image I modified original scene and added noise to smoke proxy.
On the second image I made some test with winter forest and conifer trees.
As for me volume fog is working, but need some adjustments. First of all - falloff of density inside volume fog proxy. Now we have sharp boundary between volume with fog and without.
Second - it would be great to have procedural density map
On the second image I made some test with winter forest and conifer trees.
As for me volume fog is working, but need some adjustments. First of all - falloff of density inside volume fog proxy. Now we have sharp boundary between volume with fog and without.
Second - it would be great to have procedural density map
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