I you use another Forest Pack object inside a Forest Pack object to exclude or include other scattered objects with, FStorm crashes during the scatter phase when preparing the scene for rendering. This is critical for procedurally creating believable biomes (scattering fallen branches and leaves around trees, scattering smaller trees around bigger ones, scattering smaller rocks around larger etc.
3ds Max 2023.2.2, FStorm 1.5.1e
3ds Max 2023.2.2, FStorm 1.5.1e
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