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Viewport problem.

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  • Viewport problem.

    Good morning. Since I recently purchased an NVIDIA RTX 5090, I wanted to test GPU rendering in 3ds Max. I am using the 2025 version along with the latest FStorm demo, specifically FStormRender for 3ds Max v2.0.0T.

    Everything works perfectly until a certain point; while working and adjusting materials, the viewports stop displaying any meshes. All geometries disappear, even though they are still present in the scene—I know this because the Interactive Renderer (RT) continues to display everything correctly. It’s only the 3ds Max viewports that go blank.

    I’m not sure if this is an issue on my end or if it might be a bug.

  • #2
    Hi
    Nobody else reported about such issue. Looks like a local problem.

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