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Crash when Changing UV dimensions

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  • Crash when Changing UV dimensions

    max 2017, FS 0.2.4, GTX 1080, latest drivers as of 08-18-2016
    Situation:
    While running RT mode, on a fstorm material with a fstorm bitmap, tried to change the U, V numbers and max crashed.

  • #2
    I have one more similar report. Unfortunately I can't reproduce this crash. I will let you know if I find something

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    • #3
      if its a tiff texture that might be the cause

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      • #4
        I have one more similar bug report. I am working on it.

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        • #5
          I had the same problem with uv tiling. I used a 4k png map created with substance designer (27mb).

          https://dl.dropboxusercontent.com/u/..._roughness.png
          Last edited by deC9r; 08-20-2016, 10:36 PM.

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