If there is an already Fstrombitmap assigned to HDRI environment slot.when you click do scene conversion. It gets erased.
Imagine if you merge a vray object in the scene. If you forget to uncheck Environment from scene converter. The HDRI gets deleted.
I think if there is already a fstormbitmap in the environment slot in render settings. the converter should avoid deleting the hdri ..
Imagine if you merge a vray object in the scene. If you forget to uncheck Environment from scene converter. The HDRI gets deleted.
I think if there is already a fstormbitmap in the environment slot in render settings. the converter should avoid deleting the hdri ..
Comment