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Displacement Continuity feature

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  • Displacement Continuity feature

    will there be something similar for fstorm?


    http://www.vizpark.com/correct-corne...iles-and-vray/

    Keep Continuity feature

    would be great! thanks Andrey!

  • #2
    This feature's already included in FStorm Displacement ; you need to set the same Smoothing Group for the polygons which are supposed to keep continuity :

    Click image for larger version

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    • #3
      oh ok thanks alot man!

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      • #4
        You can check displacement scene with complex geometry here
        https://fstormrender.com/forum/forum/...-fstorm-scenes

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