Hello! It would be great if FStorm had something similar to Bercontiles. I looked around the native FStorm maps and couldn't find anything similar and haven't seen this requested before (apologies if it has). I know there is Geopattern which can be used in some of these cases, but sometimes it's really nice to quickly generate procedural tile maps for a variety of tasks.
For example I just used BerconTiles to create a displacement pattern for 'X' shaped permeable pavers, and then used a modified instance of that map to drive a forest pack distribution of grass in between pavers. Very handy.
Thanks for your time!
Daniel
For example I just used BerconTiles to create a displacement pattern for 'X' shaped permeable pavers, and then used a modified instance of that map to drive a forest pack distribution of grass in between pavers. Very handy.
Thanks for your time!
Daniel
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