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  • Multitexture Map

    Just trying this render engine out, so far very impressed.

    One feature I would like would be support for multitexture map from cgsource. I tend to use this in a lot of projects, but doesn't seem to work with Fstorm yet.

    Keep up the great work.

  • #2
    FStorm has its native multitexture

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    • #3
      The FStorm Multitexture, if im not missing anything because I am just acquainting myself to the software, is more akin to the Vray Multitexture than the CG-Source Version. Such that you can specify different maps, but you cant specify random variations. Would absolutely love to see this implemented, where you can specify one map, and then a range of random HSL variations per object, polygon id, etc.
      mike golden | www.threemarks.com | Max 2014 | Dual Xeon E5-2687Wv3 | Dual GTX 1080

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      • #4
        I think you can do this using fstorm random colour in a mix with the single bitmap.
        Heres one way, you might have to play with the blend mode (mix mod) to get what your after.

        Click image for larger version

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        • #5
          use the fstorm multitex

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