Hi Andrey
One of the things that makes Octane and Vray great from a look-dev point of view in activeshade, is the ability to activate Corona interactive in the viewport (Extended Viewport>Corona Interative), or Vray RT in the Viewport (Extended Viewport>Activeshade).
Everything is done in Max 'workspace', eg: you can isolate an object and assign a viewport as activeshade/interactive for shading purposes - it's easy and quick. This is a lot better than having to open yet another window (FS Frame Buffer) to run activeshade/interactive for shading (when typically there may be many windows already open).
I would be fantastic if FS can achieve the same. There could be a GPU stats overlay (like Vray RT) in the viewport - with option to turn this on or off in render settings (shows noise/samples/RAM etc).
If this is possible, please allow for switching the activeshade/RT viewport to have safe frames on and off ,eg:
If the viewport to have RT activated has safeframes on, then will RT that viewport with safeframes - in turn increasing performance but also allowing for review of scene composition/lighting etc at aspect ratio. With no safe frames activated in RT viewport, then this is optimal for shading individual piece purposes - example the attached screenshot this object would not be shaded with safe frames on as would be frustrating.
One of the things that makes Octane and Vray great from a look-dev point of view in activeshade, is the ability to activate Corona interactive in the viewport (Extended Viewport>Corona Interative), or Vray RT in the Viewport (Extended Viewport>Activeshade).
Everything is done in Max 'workspace', eg: you can isolate an object and assign a viewport as activeshade/interactive for shading purposes - it's easy and quick. This is a lot better than having to open yet another window (FS Frame Buffer) to run activeshade/interactive for shading (when typically there may be many windows already open).
I would be fantastic if FS can achieve the same. There could be a GPU stats overlay (like Vray RT) in the viewport - with option to turn this on or off in render settings (shows noise/samples/RAM etc).
If this is possible, please allow for switching the activeshade/RT viewport to have safe frames on and off ,eg:
If the viewport to have RT activated has safeframes on, then will RT that viewport with safeframes - in turn increasing performance but also allowing for review of scene composition/lighting etc at aspect ratio. With no safe frames activated in RT viewport, then this is optimal for shading individual piece purposes - example the attached screenshot this object would not be shaded with safe frames on as would be frustrating.
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