Would be helpful to have an option to have an "anchored" hemispherical dome option for the HDR/EXR environment. I have to do a lot of vehicle shots and could really use this ability for quick-n-dirty client previews (static & animated) and in some cases even final renders.
I do realize it can be done with actual geometry (squished spheres/cylinders/etc.) however that also includes extra steps to deal with shadows, lighting, texture scale, and reflections. I'd much rather have a simple approach like what is used in VRed/IRay/Keyshot. For reference & clarity, I'm referring to this type of functionality:
https://www.youtube.com/watch?v=JBk6jXov05A
https://youtu.be/reNYxEp40zo?t=7m30s
Thanks for your consideration.
I do realize it can be done with actual geometry (squished spheres/cylinders/etc.) however that also includes extra steps to deal with shadows, lighting, texture scale, and reflections. I'd much rather have a simple approach like what is used in VRed/IRay/Keyshot. For reference & clarity, I'm referring to this type of functionality:
https://www.youtube.com/watch?v=JBk6jXov05A
https://youtu.be/reNYxEp40zo?t=7m30s
Thanks for your consideration.
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