If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I'd like to see forest pro updating in IR. At the moment if forest pro is set to camera, if I change cameras during IR forest pro doesn't update. It does in the viewport just not in IR.
it's dangerous to update in realtime Forest pack Pro stuff...too much instances that turn on-off while the camera is moving... The manual update works great
it's dangerous to update in realtime Forest pack Pro stuff...too much instances that turn on-off while the camera is moving... The manual update works great
I am OK to press the update button from time to time.
Btw, my forest pack material doesn't render in FStorm. It only renders default blank material. even when I scatter an object that I just created with all fstorm mat and fstormbitmap, as long as it's in the forest pack, the material doesn't work. Is that a bug or a feature to come or I am doing it wrong?
I am OK to press the update button from time to time.
Btw, my forest pack material doesn't render in FStorm. It only renders default blank material. even when I scatter an object that I just created with all fstorm mat and fstormbitmap, as long as it's in the forest pack, the material doesn't work. Is that a bug or a feature to come or I am doing it wrong?
Thanks!
I don't think Fstorm supports any other materials besides Fstorm.
FStorm provide full support of Forest Pack. At some point I will implement FStorm Scatter.
My issue is, my forest pack object only shows default grayish material, no matter whether I use FStorm mat + map, or the material that comes with forest pack library.
Sorry, I wrote my sentence incorrectly. was too tiered.
FStorm doesn't support forest pack materials. You have to assign fstorm materials to forest pack objects.
Comment