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  • Assign Color Profile

    Hi! would it be possible to assign a color profile to an output?
    like iso coated v2 - fogra 39 - srgb etcetera?
    i understand the cmyks would be probably unfeaseble due to quadrichromy conversion but maybe other rgbs could be possible

    thanks

  • #2
    Originally posted by cdb View Post
    Hi! would it be possible to assign a color profile to an output?
    like iso coated v2 - fogra 39 - srgb etcetera?
    i understand the cmyks would be probably unfeaseble due to quadrichromy conversion but maybe other rgbs could be possible

    thanks
    I am not sure what all this things are about, but may be LUT is what you need? If not, please explain in details what this is.

    Comment


    • #3
      hi Karba, thank you

      i'm not talking about lookup tables (luts) which actually maps tones on a specific table conversion, which is unrelated to what i meant.
      i'm not the best at explaining this thing but a color profile is basically an information embedded in an image that defines de document's color space, and tells the medium (software eg. photoshop or hardware eg. printer) how to interpret those values.

      if you open an fstorm beauty in photoshop you can see in the bottom left corner of the document (near the zoom percentage) you can see something like "Adobe rgb 1998" (on tiffs at least) thie is the applied color profile and wil be interpreted as that from other medium

      if you open an fstorm materials buffer you can see it says "untagged rgb", this means there are no profiles assigned. for a technical pass like masks a profile is not needed, for example green will be green and ok but if you output to different devices you will have everytime a different green because of the possibly incorrect interpretations of those values.

      if you open an fstorm beauty in exr without tonemapper you will see "linear". so nothing to do about color profiles

      again i'm not the best person to explain so here are some links if you'd like to get a bit more into it

      http://www.dpbestflow.org/color/colo...color-profiles
      http://graphicdesign.stackexchange.c...color-profiles


      if you want to get ALOT more technical and scratch your head at it here you are

      http://www.color.org/info_profiles2.xalter

      well... now that i got back to the argument after many years i can recall how a pain it has been to get a good understanding of the matter.. so i think i'll write a photoshop script intead of bothering you with those things!

      you have more important things to do!

      let me know what you think, thank you so much again
      have a great day

      Comment


      • #4
        Originally posted by cdb View Post
        hi Karba, thank you

        i'm not talking about lookup tables (luts) which actually maps tones on a specific table conversion, which is unrelated to what i meant.
        i'm not the best at explaining this thing but a color profile is basically an information embedded in an image that defines de document's color space, and tells the medium (software eg. photoshop or hardware eg. printer) how to interpret those values.

        if you open an fstorm beauty in photoshop you can see in the bottom left corner of the document (near the zoom percentage) you can see something like "Adobe rgb 1998" (on tiffs at least) thie is the applied color profile and wil be interpreted as that from other medium

        if you open an fstorm materials buffer you can see it says "untagged rgb", this means there are no profiles assigned. for a technical pass like masks a profile is not needed, for example green will be green and ok but if you output to different devices you will have everytime a different green because of the possibly incorrect interpretations of those values.

        if you open an fstorm beauty in exr without tonemapper you will see "linear". so nothing to do about color profiles

        again i'm not the best person to explain so here are some links if you'd like to get a bit more into it

        http://www.dpbestflow.org/color/colo...color-profiles
        http://graphicdesign.stackexchange.c...color-profiles


        if you want to get ALOT more technical and scratch your head at it here you are

        http://www.color.org/info_profiles2.xalter

        well... now that i got back to the argument after many years i can recall how a pain it has been to get a good understanding of the matter.. so i think i'll write a photoshop script intead of bothering you with those things!

        you have more important things to do!

        let me know what you think, thank you so much again
        have a great day
        Actually FStorm itself doesn't do anything with color profiles. It just ask 3ds max to load a texture or save the final image. So, I think it is up to 3ds max to do things related to color profile. I am not sure, how other renders handle it.

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