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NY Interior Design VR Tour

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  • NY Interior Design VR Tour


    Hello everyone,

    I wanted to share a VR Tour I made online, take a look and see what you think
    http://theviewer.co/share/theConstru...e-43050f8cc598

    P.S. If you want info about the platform itself, visit their site
    http://theConstruct.co/beta

  • #2
    Nice. What's the maximum render resolution?
    Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
    Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

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    • #3
      Pretty cool! Im working with the Unreal Engine for interiors, look into that. I think thats the future.

      Comment


      • #4
        Originally posted by Sylk View Post
        Nice. What's the maximum render resolution?
        This current project I made has pretty mediocre res - like 2x4K, but theViewer actually puts no limit on it.
        Check out these super crisp renders from Recent Spaces Design Studio
        http://theviewer.co/share/theConstru...7-90e04455b99f

        It would take a couple hours to render that on my rig though

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        • #5
          Originally posted by Syrom View Post
          Pretty cool! Im working with the Unreal Engine for interiors, look into that. I think thats the future.
          Ive seen the stuff they make on Unreal. Its cool - I agree it is the way of the future, but right now you can get that photorealistic quality on a smartphone with full 3D models.
          Thats why Im working with panos and GearVR - right now, seems like the best of both worlds

          Comment


          • #6
            Originally posted by KrisKar View Post

            Ive seen the stuff they make on Unreal. Its cool - I agree it is the way of the future, but right now you can get that photorealistic quality on a smartphone with full 3D models.
            Thats why Im working with panos and GearVR - right now, seems like the best of both worlds
            Yup.. agree. Its a good path atm.

            Comment


            • #7
              Hi KrisKar, how do you do those 360ยบ renders? Could you explain it a little, please?

              And if a static usual render takes, for example, 10 minutes, how much time would take the 360ยบ frames?

              Thanks!
              EVGA GTX 1060 SC 6GB GDDR5 @ 2151MHz || i7 3770 @ 3,7GHz || G.Skill Ripjaws X 16GB @ 1600mhz

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              • #8
                Originally posted by Miguel1900 View Post
                how do you do those 360ยบ renders?
                Just set Camera to Spherical.

                Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
                Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

                Comment


                • #9
                  Originally posted by Sylk View Post
                  Just set Camera to Spherical.
                  Oh thanks! I will try it later.
                  And do you know about an offline viewer? not like that online one (the viewer.co)

                  EDIT: I am using now FSPviewer discovered today, and it's working great!
                  Last edited by Miguel1900; 12-04-2016, 04:17 AM.
                  EVGA GTX 1060 SC 6GB GDDR5 @ 2151MHz || i7 3770 @ 3,7GHz || G.Skill Ripjaws X 16GB @ 1600mhz

                  Comment


                  • #10
                    Originally posted by Miguel1900 View Post

                    Oh thanks! I will try it later.
                    And do you know about an offline viewer? not like that online one (the viewer.co)

                    EDIT: I am using now FSPviewer discovered today, and it's working great!
                    I found KRpano: http://krpano.com
                    Last edited by Sylk; 12-04-2016, 02:09 PM.
                    Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
                    Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

                    Comment


                    • #11
                      Originally posted by Miguel1900 View Post

                      Oh thanks! I will try it later.
                      And do you know about an offline viewer? not like that online one (the viewer.co)

                      EDIT: I am using now FSPviewer discovered today, and it's working great!
                      theViewer.co actually has native apps for Android, iOS and GearVR, which work offline after you initially download the tours. Its pretty cool - create on the online platform and then view offline/online VR or non-VR.

                      I tried KRpano for a bit, but to me the editor seemed quite complex, not to mention I could not figure out how to get KRpano stuff to work on my GearVR.

                      Comment


                      • #12
                        Originally posted by KrisKar View Post
                        I tried KRpano for a bit, but to me the editor seemed quite complex, not to mention I could not figure out how to get KRpano stuff to work on my GearVR.
                        Maybe but it offers lot of settings! http://360vr.com/2009/11/21-bangkok-...aza/index.html

                        you can try your GearVR by this way http://www.krpano.com/krpanocloud/webvr/?v=119pr8
                        Think you can find more info on their forums
                        Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
                        Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

                        Comment


                        • #13
                          Originally posted by Sylk View Post
                          Maybe but it offers lot of settings! http://360vr.com/2009/11/21-bangkok-...aza/index.html

                          you can try your GearVR by this way http://www.krpano.com/krpanocloud/webvr/?v=119pr8
                          Think you can find more info on their forums
                          That first link is MAD Love it. I dont get it, but its insane enough to leave me breathless. I can see what you mean by settings and features - most of that (music, snow, extra dynamics), I couldnt do on theViewer.co, then again Im not looking for those features when I go for an office presentation.

                          As for GearVR. No web based solution will work with GearVR, or DayDream for that matter. As soon as the phone goes into the headset it works with two kinds of software
                          1) Oculus Home for GearVR, along with their inbuilt store, where theViewer resides
                          2) A standalone GearVR app, which needs to be installed as a separate .apk (this is how theViewer used to be)

                          KRpano does not offer either. Thats one of my biggest issues with it for professional work - CardBoard and laggy web viewers is not the impression I want to make on my client. I present either in theViewer dedicated app for Ipad, or with my GearVR. That guarantees premium quality, no lag and is way easier than making a full 3D walk through on Unity or Unreal. + after I can share the link and give the client a Cardboard for viewing home with kids or whatever.

                          Thats just my grief, but at this stage of hardware and software development in VR, Im completely prepared to be wrong. I dont know all the companies and I havent tried all rigs. If KRpano works for your goals, go for it, I dare not say you chose wrong

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                          • #14
                            these look fantastic man

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