Hi, Does anyone know how to adjust the HDRI in fstrorm bitmap so that it will create more contrast/sun in shadows...just like we used to do it with colorcorrect in vray or corona by lowering the numbers?
I believe the HDRI gamma in bitmap should be 2.2 to show it correctly, so we don't have to touch it... but the same time it doesn't make a desired effect in lighting the scene especially in exterior.
Playing with multiplier numbers in environment and tone mapping also doesn't make any difference....so is there any suggestion, because I don't like the idea of using the fstorm sun and using daylight HDRI together.... I appreciate if there is any advise for that...Thanks!
I believe the HDRI gamma in bitmap should be 2.2 to show it correctly, so we don't have to touch it... but the same time it doesn't make a desired effect in lighting the scene especially in exterior.
Playing with multiplier numbers in environment and tone mapping also doesn't make any difference....so is there any suggestion, because I don't like the idea of using the fstorm sun and using daylight HDRI together.... I appreciate if there is any advise for that...Thanks!
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