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Made glass material after conversion fstorm

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  • Made glass material after conversion fstorm

    I still have other worries on the same scene vray when Fstorm converts the scene, the glass material is made all in black Fstorm how to remedy this? Thanks in advance.

  • #2
    Originally posted by goldorak View Post
    I still have other worries on the same scene vray when Fstorm converts the scene, the glass material is made all in black Fstorm how to remedy this? Thanks in advance.
    A screen shot can help.

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    • #3
      This is screen shot... thanks in advance for help me.

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      • #4
        Could you show a screen shot of glass material settings?

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        • #5
          Yes this is settings

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          • #6
            IOR is set to 1000, not a good value for glass material. You should set it to 1.5 or so.
            What material was before conversion?

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            • #7
              Original settings

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              • #8
                Converting the IOR seems to multiply by 1000

                Try original IOR 1.5 to see if it convert to 1500.
                Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
                Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

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                • #9
                  This is a bit strange. I just tested.

                  VRay material ior 1.0 translated as FStorm material ior 1.0
                  VRay material ior 1.6 translated as FStorm material ior 1.6

                  The only thing which can be translated as fstorm ior 1000.0 is switching off fresnel IOR.

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