is this working with fstorm?
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hdri light studio
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Originally posted by Karba View Postdoes it has a special environment texture, or it constantly updates a bitmap file?
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it would be amazing if it was supported, here is a simple video showing what it does, so amazing to have so much control for light placement, especially for product shots so crazy
https://www.youtube.com/watch?v=X2-eZd5yTTU
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Originally posted by Sylk View PostFake lights, fake look.... No FStorm spirit. Easier and faster to put some physical lights in scene.
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Originally posted by Sylk View PostFake lights, fake look.... No FStorm spirit. Easier and faster to put some physical lights in scene.
Your argument of 'fake lights' is like saying we should not use a HDRI for the sky and sun as it is 'fake' compared to Fstorm physical sun and sky!!!
Oh yeah....there's also the fact that HDR Light Studio can actually place physical lights in your scene as well!!!!......it is like voodoo!
Seriously, it is one of the best CG software on the market and its development team are a bench mark for any software developer.Last edited by Zealous; 10-28-2016, 06:15 PM.
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Yep.....i know....just have not seen a comment that ignorant in a long while. Take a look at PK3D and tell me Piotr's lighting looks fake.........laughable.Last edited by Zealous; 10-28-2016, 09:08 PM.
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Originally posted by Zealous View PostAbsolutely not, no way in hell is putting physical lights in quicker to set up that HDR Light studio.......it is astonishingly quick and the results are amazing.
Your argument of 'fake lights' is like saying we should not use a HDRI for the sky and sun as it is 'fake' compared to Fstorm physical sun and sky!!!
Oh yeah....there's also the fact that HDR Light Studio can actually place physical lights in your scene as well!!!!......it is like voodoo!
Yes, the HDRI is fake but it is more complicated and lengthy to build a full scene to replace it than replacing fake glints by real.
But don't worry, it's not me which decides whether fstorm must support it or not.Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro
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It's better when someone states its their own opinion rather than spouting it like gospel.
The plain hard FACT is that HDR light studio is used by the all the top studios and product viz artists in the world and for very good reason.
Lightmap are a great bunch of guys too who would probably welcome FStorm with open arms.......i really hope it happens..... would be a match made in heaven!Last edited by Zealous; 10-30-2016, 11:17 AM.
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