Greetings, Karba!
Your new renderer so impressed me that I had to buy on credit a new video card! =))
I dared to use fstorm in the implementation of its animation project. In view of all it looks quite cool.
After rendering (3600 frames), I'll post a gallery that has turned out =)
I am interested in some questions may be used in the future Fstorm-RT for animation - in particular if you are using a static geometry, in conjunction with an animated camera. If eg set to Render Samples = 150, by the time RT up to 150 samples - saves the picture and makes the next frame - without refreshing the scene geometry. Is that possible?
And it would be cool to see your Fstorm scatter, would be quite enough even functions like a Corona-scatter. Thank you!
P.S. sorry for my bad english.
Your new renderer so impressed me that I had to buy on credit a new video card! =))
I dared to use fstorm in the implementation of its animation project. In view of all it looks quite cool.
After rendering (3600 frames), I'll post a gallery that has turned out =)
I am interested in some questions may be used in the future Fstorm-RT for animation - in particular if you are using a static geometry, in conjunction with an animated camera. If eg set to Render Samples = 150, by the time RT up to 150 samples - saves the picture and makes the next frame - without refreshing the scene geometry. Is that possible?
And it would be cool to see your Fstorm scatter, would be quite enough even functions like a Corona-scatter. Thank you!
P.S. sorry for my bad english.
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