Changes:
• New geometry processor.
• Faster RT/animation geometry update.
• RT resolution multiplier.
• RT buffer UI takes into account windows font setting.
• New RT buffer buttons.
• Vertex color texture RGB channels.
• Glossy reflection angle set to 0 during scene conversion.
Bug fixed:
• GPU ray tracing crash on heavy objects.
• Broken portals lighting.
• Incorrect mirrored lights emission.
• GeoPattern crash.
• Dirt texture preview crash.
• Incorrect bitmap displacement shading.
• Proxy/motion blur light emission GPU crash.
• Crash on empty geometry.
• Broken Ornatrix support.
• Crash on incorrect geometry.
• Incorrect GeoPattern normals.
• FStormFur crash.
This build requires 3ds Max version 2016 - 2025, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
• New geometry processor.
• Faster RT/animation geometry update.
• RT resolution multiplier.
• RT buffer UI takes into account windows font setting.
• New RT buffer buttons.
• Vertex color texture RGB channels.
• Glossy reflection angle set to 0 during scene conversion.
Bug fixed:
• GPU ray tracing crash on heavy objects.
• Broken portals lighting.
• Incorrect mirrored lights emission.
• GeoPattern crash.
• Dirt texture preview crash.
• Incorrect bitmap displacement shading.
• Proxy/motion blur light emission GPU crash.
• Crash on empty geometry.
• Broken Ornatrix support.
• Crash on incorrect geometry.
• Incorrect GeoPattern normals.
• FStormFur crash.
This build requires 3ds Max version 2016 - 2025, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
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