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"add to current state" feature and other requests

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  • "add to current state" feature and other requests

    Hi, I'm wondering if could be possible avoid to lost already caluclated geometry and/or light samples in some cases:
    - light samples if I've to increase/decrease the image size;
    - new geometry if I've to add "little things" to a massive scene.

    Another think about the "gray material" button...why not a clean slot material so we can start to create some comp layers like AO, z-depht and so on?

    Last for now....a better direct light kernel approach (just like a lc+lc in vray) so we can switch from low to medium quality previsualization.

  • #2
    FStorm doesn't have any precalculated light samples.
    Acceleration structure must be recalculated from scratch even in case of small changes.

    I will implement layers/elements/passes in the future.

    FStorm is unbiased render. No light cash for now.

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