My first real project using Fstorm. Coming from Octane, i must say it is a relief to have a real and flexible enough render ( from a freelance point of view ). None of the issues in octane have been met here, so i hope the future will be the same because this engine is very promising.
This project showcase an three years old merchandising concept for a well known companie. This are only crops of the final images. The main goal ( for me ) was to handle the texturing well within fstorm. Originally it was a tree days job with a lot of back and forth to match the customer needs.
ps: maybe it's me, but in the 1.1.2d, the glare option much acts like a bloom effect. I was unable to get light streaks. If someone has a clue ?
This project showcase an three years old merchandising concept for a well known companie. This are only crops of the final images. The main goal ( for me ) was to handle the texturing well within fstorm. Originally it was a tree days job with a lot of back and forth to match the customer needs.
ps: maybe it's me, but in the 1.1.2d, the glare option much acts like a bloom effect. I was unable to get light streaks. If someone has a clue ?
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