Hi,
Is the new color management system going to affect how accurately fstorm can render colors? Right now for example when you render a black object there is a jump from RGB 21,21,21 to RGB 28,28,28 (if I'm correct in these values) so there is nothing in between. This has always been a problem for other renderers too since max only supports 8bit colors as I understand it. In quite a lot of cases there is a big jump in colors in the renderer and is actually a bit weird that this has not been addressed from autodesk. Now with the new color management system, is this a thing of the past or does it not work in this way?
Is the new color management system going to affect how accurately fstorm can render colors? Right now for example when you render a black object there is a jump from RGB 21,21,21 to RGB 28,28,28 (if I'm correct in these values) so there is nothing in between. This has always been a problem for other renderers too since max only supports 8bit colors as I understand it. In quite a lot of cases there is a big jump in colors in the renderer and is actually a bit weird that this has not been addressed from autodesk. Now with the new color management system, is this a thing of the past or does it not work in this way?
Comment