Changes:
• FStormFur
• hairs glossy anisotropy
• reflection IOR
• physical material conversion
• FStormFur random bend octaves
• FStormLight cast shadows option
• Keep reflections/refractions in mask rendering
Bug fixes:
• broken geopatten
• some other minor bugs
• broken normals in some cases
• gpu crash of optical zoom
• crash in case of incorrect geometry
This build requires 3ds Max version 2014 - 2022, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
This version may affect scene lighting. Do not update on major projects.
Please let us know if you have any issues with this version.
• FStormFur
• hairs glossy anisotropy
• reflection IOR
• physical material conversion
• FStormFur random bend octaves
• FStormLight cast shadows option
• Keep reflections/refractions in mask rendering
Bug fixes:
• broken geopatten
• some other minor bugs
• broken normals in some cases
• gpu crash of optical zoom
• crash in case of incorrect geometry
This build requires 3ds Max version 2014 - 2022, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
This version may affect scene lighting. Do not update on major projects.
Please let us know if you have any issues with this version.
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