Announcement

Collapse
No announcement yet.

FStormRender for 3ds Max v1.5.3g

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • FStormRender for 3ds Max v1.5.3g

    Changes:
    • Grid type displacement (supports procedural textures)
    • 3ds max 2024 support
    • Light material support in Light Lister
    • FStorm Scatter + grid displacement support
    Bug fixes:
    • geometry compilation crash
    • broken FStormRandomColor texture
    • incorrect IES lighting orientation (may affect current scene lighting)
    • broken color picker in FStormGradient texture
    • broken bitmap random tiling bump
    • scene converter crash
    • gpu crash
    • broken displacement triplanar mapping
    • slow/incorrect grid displacement render on broken geometry
    • slow/incorrect motion blur render on broken geometry


    This build requires 3ds Max version 2014 - 2024, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus

    https://fstormrender.com/download/

    This version may affect scene lighting. Do not update on major projects.

    Please let us know if you have any issues with this version.

  • #2
    version is updated to 1.5.3b

    Bug fixes:
    • geometry compilation crash
    • broken FStormRandomColor texture
    • incorrect IES lighting orientation (may affect current scene lighting)
    • broken color picker in FStormGradient texture

    Comment


    • #3
      version is updated to 1.5.3c

      Bug fixes:
      • broken bitmap random tiling bump
      • scene converter crash

      Comment


      • #4
        version is updated to 1.5.3d

        Bug fixes:
        • gpu crash
        • broken displacement triplanar mapping

        Comment


        • #5
          version is updated to 1.5.3e
          Changes:
          • Light material support in Light Lister
          • FStorm Scatter + grid displacement support
          Bug fixes:
          • slow/incorrect grid displacement render on broken geometry
          • slow/incorrect motion blur render on broken geometry

          Comment


          • #6
            version is updated to 1.5.3g
            some bugs fixing

            Comment

            Working...
            X