Changes:
• Grid type displacement (supports procedural textures)
• 3ds max 2024 support
• Light material support in Light Lister
• FStorm Scatter + grid displacement support
Bug fixes:
• geometry compilation crash
• broken FStormRandomColor texture
• incorrect IES lighting orientation (may affect current scene lighting)
• broken color picker in FStormGradient texture
• broken bitmap random tiling bump
• scene converter crash
• gpu crash
• broken displacement triplanar mapping
• slow/incorrect grid displacement render on broken geometry
• slow/incorrect motion blur render on broken geometry
This build requires 3ds Max version 2014 - 2024, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
This version may affect scene lighting. Do not update on major projects.
Please let us know if you have any issues with this version.
• Grid type displacement (supports procedural textures)
• 3ds max 2024 support
• Light material support in Light Lister
• FStorm Scatter + grid displacement support
Bug fixes:
• geometry compilation crash
• broken FStormRandomColor texture
• incorrect IES lighting orientation (may affect current scene lighting)
• broken color picker in FStormGradient texture
• broken bitmap random tiling bump
• scene converter crash
• gpu crash
• broken displacement triplanar mapping
• slow/incorrect grid displacement render on broken geometry
• slow/incorrect motion blur render on broken geometry
This build requires 3ds Max version 2014 - 2024, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
This version may affect scene lighting. Do not update on major projects.
Please let us know if you have any issues with this version.
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