Changes:
• 3ds max 2023 support
• removed 3ds max 2014-2015 support
• FStormScatter
• FStormScatter shape area controll
• FStormScatter preview object number controll
• FStorm Output texture suuport clamp option
• custom material for gray material rendering
• FStormCamera viewport FOV limit
Bug fixes:
• inconsistent FStormFur and FStormScatter geometry generation
• FStormScatter crash with network rendering
• Broken Material Projection UI
• GPU crash during volumetric compilation
This build requires 3ds Max version 2016 - 2023, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
• 3ds max 2023 support
• removed 3ds max 2014-2015 support
• FStormScatter
• FStormScatter shape area controll
• FStormScatter preview object number controll
• FStorm Output texture suuport clamp option
• custom material for gray material rendering
• FStormCamera viewport FOV limit
Bug fixes:
• inconsistent FStormFur and FStormScatter geometry generation
• FStormScatter crash with network rendering
• Broken Material Projection UI
• GPU crash during volumetric compilation
This build requires 3ds Max version 2016 - 2023, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
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