Changes:
vertical camera tilt estimation
RT zoom relative to mouse cursor
switching off beauty pass option
disable environment conversion if texture already exists
Bug fixes:
hanging rounded edges
disappearing bitmap texture during bitmap reloading
inverted glossy reflection not updating properly
Render Elements not working with Max Script
This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
vertical camera tilt estimation
RT zoom relative to mouse cursor
switching off beauty pass option
disable environment conversion if texture already exists
Bug fixes:
hanging rounded edges
disappearing bitmap texture during bitmap reloading
inverted glossy reflection not updating properly
Render Elements not working with Max Script
This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
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