Changes:
Object Properties (visibility, casting shadows, wire color)
Object Color Texture (reading objects wire color)
Material id as random seed for FStorm Random Color texture
FStorm Bitmap texture border mode (tile, mirror, clamp)
Fixed incorrect mirror option scale (different with viewport)
This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
Object Properties (visibility, casting shadows, wire color)
Object Color Texture (reading objects wire color)
Material id as random seed for FStorm Random Color texture
FStorm Bitmap texture border mode (tile, mirror, clamp)
Fixed incorrect mirror option scale (different with viewport)
This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus
https://fstormrender.com/download/
Please let us know if you have any issues with this version.
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